Read Magic

You can decipher magical inscriptions on objects – books, scrolls, weapons, and the like – that would otherwise be unintelligible.

Prerequisites: Int 13, Use Magic Device 3 ranks

Benefit: As a swift action, you can activate Read Magic to able to read magical inscriptions and writing for a number of minutes equal to your level. You can read at the rate of one page (250 words) per minute. The spell allows you to identify a glyph of warding with a DC 13 Spellcraft check, a greater glyph of warding with a DC 16 Spellcraft check, or any symbol spell with a Spellcraft check (DC 10 + spell level). You can use this ability a number of times equal to half your level, rounded down (minimum 1).

Special: This feat is automatically granted to any Magickal class at 1st level.